I am a composer, sound designer & producer with possibly enough passion for the entire world.
Having worked on over 20 video game titles and various music genres, I am ready to bring my experience, passion and sincere energy to your team and compose memorable tunes for your creative projects.
If you are looking for original, non-cliche, non-generic, immersive and memorable soundtrack music - do not hesitate to contact me via email and schedule a meeting.
Video Game Projects
MOBILE GAME Projects
I am come from a small of town of Ozerne, Ukraine, born in 1996. Starting out as a classical guitarist (circa 2008) I got into composing in 2013. Working in Kyiv's professional music studio "Tatamusic" I have gained a lot of experience and knowledge throughout the next 2 years, learning music production from industry professionals that composed for such notable TV shows as "Ukraine's Got Talent", "The Voice", as well as famous artists from Ukraine.
Prior to working at the music studio, I have completed 4 years of music school as a classical guitarist.
In 2015, after moving to New York City, I slowly started to develop my own brand making my first soundtrack music for video games that same year.
Throughout 2015-2019 I composed my first Sci Fi Soundtrack, wrote my debut Dark Orchestral Score, recomposed music for Legacy of Kain & Myst Series, as well as started learning more about Electronic & Rock Music Production, subsequently releasing my first personal projects "Life Infused Music" and
"Spring Thoughts & Amelioration EPs".
It wasn't until 2019, when I moved back to Ukraine, that I became a full-time composer.
In these past few years, I have composed music for over 20 different projects, many of which included indie video games, visual novels as well as short films.
I am a versatile, intuitive and easy to work with and I sincerely hope to bring a new perspective on how the music in any form of media could sound like.
I grew up listening to legendary composers that made music for games like:
- Warcraft Series (Derek Duke, Glenn Stafford & Tracy W. Bush),
- Diablo (Matthew Uelmen),
- Legacy of Kain Series (Kurt Harland, Steve Henifin, Jim Hedges),
- Myst Series (Robyn Miller),
- Gothic Series (Kai Rosenkranz),
- Tomb Raider Series (Nathan McCree, Troels Brun Folmann and others),
- Harry Potter & Elder Scrolls Series (Jeremy Soule),
- Heroes of Might & Magic Series (Paul Romero),
- Deus Ex (Alexander Brandon),
- Need for Speed & Tony Hawk Series (both featuring multiple incredible artists)
- Gun (Christopher Lennertz)
- Assassin's Creed Series (Jesper Kyd, Lorne Balfe),
- Silent Hill Series (Akira Yamaoka)
- The Last Guardian (Takeshi Furukawa)
And so much more... All of these gaming & soundtrack experiences make my music unique and soulful, as it combines elements from all of the different genres and soundtracks. I am a gamer originally and that is the exact reason I went into composing for video games, and that is why I am one of the best composers to work with out there because I truly have a passion for games and for music. I love to create catchy, and memorable tracks that are unusual, with interesting melodies, and a very immersive atmosphere.
I also produce in genres such as Dark Soundtrack (Horror, Suspense, Nordic, Ambient, Tribal), Electronic (House, Sci Fi, Synthwave, Drum'n'Bass, Techno) Rock (Indie, Hard Rock, Metal, Alternative) & Orchestral Music (Classical, Neo-Classicim, Action, Cinematic). Check out my introduction video to learn more!
It's exactly this diversity that makes this form of art so unique and interesting to me, and I hope to leave a truly fundamental trace on music in years to come.