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At last - Edge of Sanity is here 🔥🔥 Shipped last Friday the 13th 🔥



And what a path to make this collaboration come true 🤯


I've learned about the project after visiting Gamescom last year and resonated with its Cthulhu inspired/ psychologically dark and intriguing atmosphere... I've went onto some research and discovered that it was developed by Vixa Games - a fellow Slavic game company based in Gdansk ♥️ 🇵🇱 (Always interesting working with people from Eastern & Central Europe/Baltic & Balkan countries as a lot of us grew up playing the same video games in the 90s/2000s hence we sometimes share very similar inspirations)


I reached out to Vixa to potentially work on the music for the game, but learned that audio was already being taken care of and moved onto my journey of working as a composer, endlessly surfing the web xD


Several weeks passed by, and I was advised by a friend of mine to reach out to another gaming studio. After talking with their audio team - I discovered they are actually open to work together on a project and imagine my sincere surprise when they were talking about collaborating on Edge of Sanity! 🤯


Coincidence or destiny or luck - I'm truly happy to have contributed to this game with 3 dark backing tracks... hope you feel them accompanying the gameplay well and feel as immersed in this soundtrack as I did while working on it 🖤🖤


Thank you Ivory Tower Soundworks for a great opportunity and collaboration and to Vixa Games for shipping a really haunting & made with a lot of hard work title!


Cheers to many more cool releases 👏👏



 
 

Ever since moving to the UK at the beginning of spring there has been many life changes and an absolute overload of events.. I'll actually try to record a podcast later on to update a bit about what's been happening all this time, but in the meantime - super happy to share a new track I composed for GRAB that was used for the game's launch yesterday on August 8th!


As well as some pictures taken over the summer of the city :)




 
 

A truly memorable and surreal experience this year at Develop Brighton Conference meeting a huge fan of my work  ❤️‍🔥


I’m a ‘96 Eastern European kid - and growing up in the late 90s/early 2000s (an era I’ve got lots of sentimental attachment to) my influences are quite obvious and are from games like Diablo/Warcraft/Harry Potter/Assassin’s Creed/Witcher/Heroes of Might & Magic/Need for Speed/Gothic/Deus Ex/Legacy of Kain/Prince of Persia/Myst - and the list keeps going..

That era of soundtracks is partially what I want bring back in my own compositions, and it’s always inspiring to know that there are people out there who resonate with that ❤️‍🔥


Very much humbled and am most definitely inspired to keep bringing more cool tunes to the industry 🎶🎶




 
 
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